eye found it card game instructions pdf

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Disney Eye Found It! is a family-friendly hidden object card game designed for 1 to 6 players aged 4 and up․ Players race to spot hidden items on illustrated cards, working together to reach the castle before the clock strikes 12․ This cooperative game combines quick thinking and teamwork, making it ideal for young children and families․ The game includes a large foldable board, search cards, and a sand timer, creating an engaging and fast-paced experience for all participants․

1․1 Objective and Theme

The objective of the Disney Eye Found It! card game is for players to work together to reach the castle before the clock strikes 12․ This cooperative game emphasizes teamwork, as all players win or lose together․ The theme revolves around searching for hidden objects on illustrated cards, fostering quick thinking and observation skills․ Each card features intricate artwork with concealed items, adding a layer of excitement and challenge for participants of all ages․

Players are tasked with identifying and discarding cards that match the hidden object revealed during each turn․ The game’s magical kingdom setting, complete with a foldable board and a clock tower, creates an immersive experience․ The hidden object mechanic encourages players to scan their cards carefully, promoting attention to detail and speed․ The cooperative nature of the game makes it an excellent choice for families or groups looking to collaborate toward a common goal․

With its unique blend of hidden object puzzles and time-based challenges, Disney Eye Found It! offers a fun and engaging experience․ The game’s theme of racing against the clock to reach the castle adds a sense of urgency, ensuring that no two playthroughs are the same․ The combination of teamwork and individual skill makes it a standout choice for both children and adults․

Setup and Components

The game includes a large foldable board, 30 search cards, a sand timer, a spinner, 6 character bases, , 12 Mickey markers, and instructions․ Unfold and connect the board sections, place the spinner and timer nearby, and shuffle the search cards for quick access․

2․1 Components Included

The Disney Eye Found It! card game comes with a variety of components designed to create an engaging and interactive experience․ The primary components include a large, foldable game board divided into three sections, which features a vibrant, illustrated landscape with hidden objects․ Additionally, the game includes 30 search cards, each depicting various items that players must find on the board․ A sand timer is provided to add a time-sensitive element to the gameplay, ensuring that players must act quickly․ The game also includes a spinner, which is used to determine movement and actions during play․ Players choose from 6 character bases and corresponding pieces, allowing for personalized gameplay․ Furthermore, 12 Mickey Mouse markers are included to track progress on the board․ The game also contains a set of instructions to guide players through setup and rules․ These components work together to create a dynamic and visually appealing game that is both fun and challenging for players of all ages․

2․2 Initial Setup Steps

To begin playing Disney Eye Found It!, follow these organized setup steps to ensure a smooth start to the game․ First, unfold the large game board, which is divided into three sections, and connect them securely to form the complete play area․ Place the assembled board in the center of the playing space so all players can easily see and access it․ Next, locate the Mickey Mouse markers, sand timer, and spinner, and position them near the board for convenient access during gameplay․

Shuffle the deck of 30 search cards thoroughly and place the pile face down near the board․ Each player should choose a character base and corresponding piece, placing their piece at the starting location on the board․ If using the optional food tiles or ferry tile, position these elements according to the board’s design․ Finally, ensure all players understand their objective: to work together to reach the castle before the clock strikes 12․ With all components in place, the game is ready to begin, and the first player can spin the spinner to initiate the adventure․

Gameplay Overview

Players work together to race against the clock, searching for hidden objects on illustrated cards․ The spinner determines movement, and the sand timer adds urgency․ Each discovery moves players closer to the castle, with teamwork essential to win before time runs out․

3․1 Gameplay Mechanics

The gameplay revolves around cooperative racing against the clock, where players work together to reach the castle before time runs out․ Central to the mechanics is the spinner, which determines how many spaces players move on their turn․ The spinner can also reveal a Mickey Mouse symbol, triggering a search phase where players flip over the top search card․ This card features an illustrated scene with hidden objects, and players must quickly find and discard matching cards from their hand․ The sand timer adds urgency, limiting the time players have to locate and discard their cards․ Each discarded card moves the group closer to the castle, while failing to do so before the timer runs out pushes the clock closer to midnight․ The game emphasizes quick thinking, observation, and collaboration, as all players win or lose together․ The mechanics are designed to be simple yet engaging, making it accessible to young children while still offering excitement for adults․

3․2 Sequence of Play

The game begins with players unfolding and connecting the large foldable game board, which features a path leading to a castle and a clock tower․ The search cards are shuffled and placed face down near the board, while the sand timer, spinner, and Mickey markers are set within easy reach․ Each player selects a character piece and places it at the starting point on the board․ On each turn, a player spins the spinner to determine how many spaces they can move their piece․ The spinner may also land on a Mickey Mouse symbol, which triggers a search phase․ During this phase, the top search card is flipped over, revealing a scene with hidden objects․ All players simultaneously search their hand of cards for a match to the object shown on the search card․ The first player to find a matching card discards it and moves their piece forward․ The sand timer adds urgency, as players must discard their cards before time runs out․ If the clock strikes midnight before all players reach the castle, everyone loses․ The game continues in this manner until all players successfully reach the castle, resulting in a collective victory․

Scoring System

In the Disney Eye Found It! card game, scoring is straightforward and based on how quickly players can discard their cards by finding hidden objects․ Each time a player successfully locates an object on a search card and discards it, they earn a point․ The game does not use a traditional scoring system like point accumulation but instead focuses on being the first to empty their hand of cards․ The player who discards all their cards first is declared the winner․ If the clock strikes midnight before all players reach the castle, the game ends in a loss for everyone․ Points are not carried over between rounds, and the goal is purely about speed and accuracy in finding the hidden objects․ The sand timer adds an element of urgency, ensuring players must act quickly to maximize their chances of winning․ This scoring system encourages competitive play while keeping the game simple and accessible for younger players․ The absence of a complex scoring mechanism makes the game easy to understand and enjoy for the whole family․

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